<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE html
    PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<!-- /fasttmp/mkdist-qt-4.3.5-1211793125/qtopia-core-opensource-src-4.3.5/src/qt3support/painting/q3painter.cpp -->
<head>
  <title>Qt 4.3: List of All Members for Q3Painter</title>
  <link href="classic.css" rel="stylesheet" type="text/css" />
</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr>
<td align="left" valign="top" width="32"><a href="http://www.trolltech.com/products/qt"><img src="images/qt-logo.png" align="left" width="32" height="32" border="0" /></a></td>
<td width="1">&nbsp;&nbsp;</td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a>&nbsp;&middot; <a href="classes.html"><font color="#004faf">All&nbsp;Classes</font></a>&nbsp;&middot; <a href="mainclasses.html"><font color="#004faf">Main&nbsp;Classes</font></a>&nbsp;&middot; <a href="groups.html"><font color="#004faf">Grouped&nbsp;Classes</font></a>&nbsp;&middot; <a href="modules.html"><font color="#004faf">Modules</font></a>&nbsp;&middot; <a href="functions.html"><font color="#004faf">Functions</font></a></td>
<td align="right" valign="top" width="230"><a href="http://www.trolltech.com"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></a></td></tr></table><h1 align="center">List of All Members for Q3Painter</h1>
<p>This is the complete list of members for <a href="q3painter.html">Q3Painter</a>, including inherited members.</p>
<p><table width="100%" border="0" cellpadding="0" cellspacing="0">
<tr><td width="45%" valign="top"><ul>
<li><div class="fn"/>enum <a href="qpainter.html#CompositionMode-enum">CompositionMode</a></li>
<li><div class="fn"/>enum <a href="qpainter.html#RenderHint-enum">RenderHint</a></li>
<li><div class="fn"/>flags <a href="qpainter.html#RenderHint-enum">RenderHints</a></li>
<li><div class="fn"/><a href="q3painter.html#Q3Painter">Q3Painter</a> ()</li>
<li><div class="fn"/><a href="q3painter.html#Q3Painter-2">Q3Painter</a> ( QPaintDevice * )</li>
<li><div class="fn"/><a href="qpainter.html#background">background</a> () const : const QBrush &amp;</li>
<li><div class="fn"/><a href="qpainter.html#backgroundMode">backgroundMode</a> () const : Qt::BGMode</li>
<li><div class="fn"/><a href="qpainter.html#begin">begin</a> ( QPaintDevice * ) : bool</li>
<li><div class="fn"/><a href="qpainter.html#boundingRect">boundingRect</a> ( const QRectF &amp;, int, const QString &amp; ) : QRectF</li>
<li><div class="fn"/><a href="qpainter.html#boundingRect-4">boundingRect</a> ( const QRect &amp;, int, const QString &amp; ) : QRect</li>
<li><div class="fn"/><a href="qpainter.html#boundingRect-5">boundingRect</a> ( int, int, int, int, int, const QString &amp; ) : QRect</li>
<li><div class="fn"/><a href="qpainter.html#boundingRect-6">boundingRect</a> ( const QRectF &amp;, const QString &amp;, const QTextOption &amp; ) : QRectF</li>
<li><div class="fn"/><a href="qpainter.html#brush">brush</a> () const : const QBrush &amp;</li>
<li><div class="fn"/><a href="qpainter.html#brushOrigin">brushOrigin</a> () const : QPoint</li>
<li><div class="fn"/><a href="qpainter.html#clipPath">clipPath</a> () const : QPainterPath</li>
<li><div class="fn"/><a href="qpainter.html#clipRegion">clipRegion</a> () const : QRegion</li>
<li><div class="fn"/><a href="qpainter.html#combinedMatrix">combinedMatrix</a> () const : QMatrix</li>
<li><div class="fn"/><a href="qpainter.html#combinedTransform">combinedTransform</a> () const : QTransform</li>
<li><div class="fn"/><a href="qpainter.html#compositionMode">compositionMode</a> () const : CompositionMode</li>
<li><div class="fn"/><a href="qpainter.html#device">device</a> () const : QPaintDevice *</li>
<li><div class="fn"/><a href="qpainter.html#deviceMatrix">deviceMatrix</a> () const : const QMatrix &amp;</li>
<li><div class="fn"/><a href="qpainter.html#deviceTransform">deviceTransform</a> () const : const QTransform &amp;</li>
<li><div class="fn"/><a href="q3painter.html#drawArc">drawArc</a> ( const QRect &amp;, int, int )</li>
<li><div class="fn"/><a href="q3painter.html#drawArc-2">drawArc</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawArc-3">drawArc</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="q3painter.html#drawChord">drawChord</a> ( const QRect &amp;, int, int )</li>
<li><div class="fn"/><a href="q3painter.html#drawChord-2">drawChord</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawChord-3">drawChord</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawConvexPolygon">drawConvexPolygon</a> ( const QPointF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawConvexPolygon-2">drawConvexPolygon</a> ( const QPoint *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawConvexPolygon-3">drawConvexPolygon</a> ( const QPolygonF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawConvexPolygon-4">drawConvexPolygon</a> ( const QPolygon &amp; )</li>
<li><div class="fn"/><a href="q3painter.html#drawEllipse">drawEllipse</a> ( const QRect &amp; )</li>
<li><div class="fn"/><a href="q3painter.html#drawEllipse-2">drawEllipse</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawEllipse-3">drawEllipse</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage">drawImage</a> ( const QRectF &amp;, const QImage &amp;, const QRectF &amp;, Qt::ImageConversionFlags )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-2">drawImage</a> ( const QRect &amp;, const QImage &amp;, const QRect &amp;, Qt::ImageConversionFlags )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-3">drawImage</a> ( const QPointF &amp;, const QImage &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-4">drawImage</a> ( const QPoint &amp;, const QImage &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-5">drawImage</a> ( const QPointF &amp;, const QImage &amp;, const QRectF &amp;, Qt::ImageConversionFlags )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-6">drawImage</a> ( const QPoint &amp;, const QImage &amp;, const QRect &amp;, Qt::ImageConversionFlags )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-7">drawImage</a> ( const QRectF &amp;, const QImage &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-8">drawImage</a> ( const QRect &amp;, const QImage &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawImage-9">drawImage</a> ( int, int, const QImage &amp;, int, int, int, int, Qt::ImageConversionFlags )</li>
<li><div class="fn"/><a href="qpainter.html#drawLine">drawLine</a> ( const QLineF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLine-2">drawLine</a> ( const QLine &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLine-3">drawLine</a> ( const QPoint &amp;, const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLine-4">drawLine</a> ( const QPointF &amp;, const QPointF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLine-5">drawLine</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines">drawLines</a> ( const QLineF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-2">drawLines</a> ( const QLine *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-3">drawLines</a> ( const QPointF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-4">drawLines</a> ( const QPoint *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-5">drawLines</a> ( const QVector&lt;QPointF&gt; &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-6">drawLines</a> ( const QVector&lt;QPoint&gt; &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-7">drawLines</a> ( const QVector&lt;QLineF&gt; &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawLines-8">drawLines</a> ( const QVector&lt;QLine&gt; &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPath">drawPath</a> ( const QPainterPath &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPicture">drawPicture</a> ( const QPointF &amp;, const QPicture &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPicture-2">drawPicture</a> ( const QPoint &amp;, const QPicture &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPicture-3">drawPicture</a> ( int, int, const QPicture &amp; )</li>
<li><div class="fn"/><a href="q3painter.html#drawPie">drawPie</a> ( const QRect &amp;, int, int )</li>
<li><div class="fn"/><a href="q3painter.html#drawPie-2">drawPie</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPie-3">drawPie</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap">drawPixmap</a> ( const QRectF &amp;, const QPixmap &amp;, const QRectF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-2">drawPixmap</a> ( const QRect &amp;, const QPixmap &amp;, const QRect &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-3">drawPixmap</a> ( const QPointF &amp;, const QPixmap &amp;, const QRectF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-4">drawPixmap</a> ( const QPoint &amp;, const QPixmap &amp;, const QRect &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-5">drawPixmap</a> ( const QPointF &amp;, const QPixmap &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-6">drawPixmap</a> ( const QPoint &amp;, const QPixmap &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-7">drawPixmap</a> ( int, int, const QPixmap &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-8">drawPixmap</a> ( const QRect &amp;, const QPixmap &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-9">drawPixmap</a> ( int, int, int, int, const QPixmap &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-10">drawPixmap</a> ( int, int, int, int, const QPixmap &amp;, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPixmap-11">drawPixmap</a> ( int, int, const QPixmap &amp;, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoint">drawPoint</a> ( const QPointF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoint-2">drawPoint</a> ( const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoint-3">drawPoint</a> ( int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoints">drawPoints</a> ( const QPointF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoints-2">drawPoints</a> ( const QPoint *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoints-3">drawPoints</a> ( const QPolygonF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPoints-4">drawPoints</a> ( const QPolygon &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolygon">drawPolygon</a> ( const QPointF *, int, Qt::FillRule )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolygon-2">drawPolygon</a> ( const QPoint *, int, Qt::FillRule )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolygon-5">drawPolygon</a> ( const QPolygonF &amp;, Qt::FillRule )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolygon-6">drawPolygon</a> ( const QPolygon &amp;, Qt::FillRule )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolyline">drawPolyline</a> ( const QPointF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolyline-2">drawPolyline</a> ( const QPoint *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolyline-4">drawPolyline</a> ( const QPolygonF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawPolyline-5">drawPolyline</a> ( const QPolygon &amp; )</li>
<li><div class="fn"/><a href="q3painter.html#drawRect">drawRect</a> ( const QRect &amp; )</li>
</ul></td><td valign="top"><ul>
<li><div class="fn"/><a href="q3painter.html#drawRect-2">drawRect</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawRect-3">drawRect</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawRects">drawRects</a> ( const QRectF *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawRects-2">drawRects</a> ( const QRect *, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawRects-3">drawRects</a> ( const QVector&lt;QRectF&gt; &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawRects-4">drawRects</a> ( const QVector&lt;QRect&gt; &amp; )</li>
<li><div class="fn"/><a href="q3painter.html#drawRoundRect">drawRoundRect</a> ( const QRect &amp;, int, int )</li>
<li><div class="fn"/><a href="q3painter.html#drawRoundRect-2">drawRoundRect</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawRoundRect-3">drawRoundRect</a> ( int, int, int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#drawText">drawText</a> ( const QPointF &amp;, const QString &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-8">drawText</a> ( const QPoint &amp;, const QString &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-9">drawText</a> ( const QRectF &amp;, int, const QString &amp;, QRectF * )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-10">drawText</a> ( const QRect &amp;, int, const QString &amp;, QRect * )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-11">drawText</a> ( int, int, const QString &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-12">drawText</a> ( int, int, int, int, int, const QString &amp;, QRect * )</li>
<li><div class="fn"/><a href="qpainter.html#drawText-13">drawText</a> ( const QRectF &amp;, const QString &amp;, const QTextOption &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawTiledPixmap">drawTiledPixmap</a> ( const QRectF &amp;, const QPixmap &amp;, const QPointF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawTiledPixmap-2">drawTiledPixmap</a> ( const QRect &amp;, const QPixmap &amp;, const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#drawTiledPixmap-3">drawTiledPixmap</a> ( int, int, int, int, const QPixmap &amp;, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#end">end</a> () : bool</li>
<li><div class="fn"/><a href="qpainter.html#eraseRect">eraseRect</a> ( const QRectF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#eraseRect-2">eraseRect</a> ( const QRect &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#eraseRect-3">eraseRect</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#fillPath">fillPath</a> ( const QPainterPath &amp;, const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#fillRect">fillRect</a> ( const QRectF &amp;, const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#fillRect-2">fillRect</a> ( const QRect &amp;, const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#fillRect-3">fillRect</a> ( int, int, int, int, const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#font">font</a> () const : const QFont &amp;</li>
<li><div class="fn"/><a href="qpainter.html#fontInfo">fontInfo</a> () const : QFontInfo</li>
<li><div class="fn"/><a href="qpainter.html#fontMetrics">fontMetrics</a> () const : QFontMetrics</li>
<li><div class="fn"/><a href="qpainter.html#hasClipping">hasClipping</a> () const : bool</li>
<li><div class="fn"/><a href="qpainter.html#initFrom">initFrom</a> ( const QWidget * )</li>
<li><div class="fn"/><a href="qpainter.html#isActive">isActive</a> () const : bool</li>
<li><div class="fn"/><a href="qpainter.html#layoutDirection">layoutDirection</a> () const : Qt::LayoutDirection</li>
<li><div class="fn"/><a href="qpainter.html#opacity">opacity</a> () const : qreal</li>
<li><div class="fn"/><a href="qpainter.html#paintEngine">paintEngine</a> () const : QPaintEngine *</li>
<li><div class="fn"/><a href="qpainter.html#pen">pen</a> () const : const QPen &amp;</li>
<li><div class="fn"/><a href="qpainter.html#redirected">redirected</a> ( const QPaintDevice *, QPoint * ) : QPaintDevice *</li>
<li><div class="fn"/><a href="qpainter.html#renderHints">renderHints</a> () const : RenderHints</li>
<li><div class="fn"/><a href="qpainter.html#resetMatrix">resetMatrix</a> ()</li>
<li><div class="fn"/><a href="qpainter.html#resetTransform">resetTransform</a> ()</li>
<li><div class="fn"/><a href="qpainter.html#restore">restore</a> ()</li>
<li><div class="fn"/><a href="qpainter.html#restoreRedirected">restoreRedirected</a> ( const QPaintDevice * )</li>
<li><div class="fn"/><a href="qpainter.html#rotate">rotate</a> ( qreal )</li>
<li><div class="fn"/><a href="qpainter.html#save">save</a> ()</li>
<li><div class="fn"/><a href="qpainter.html#scale">scale</a> ( qreal, qreal )</li>
<li><div class="fn"/><a href="qpainter.html#setBackground">setBackground</a> ( const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setBackgroundMode">setBackgroundMode</a> ( Qt::BGMode )</li>
<li><div class="fn"/><a href="qpainter.html#setBrush">setBrush</a> ( const QBrush &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setBrush-2">setBrush</a> ( Qt::BrushStyle )</li>
<li><div class="fn"/><a href="qpainter.html#setBrushOrigin">setBrushOrigin</a> ( const QPointF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setBrushOrigin-2">setBrushOrigin</a> ( const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setBrushOrigin-3">setBrushOrigin</a> ( int, int )</li>
<li><div class="fn"/><a href="qpainter.html#setClipPath">setClipPath</a> ( const QPainterPath &amp;, Qt::ClipOperation )</li>
<li><div class="fn"/><a href="qpainter.html#setClipRect">setClipRect</a> ( const QRectF &amp;, Qt::ClipOperation )</li>
<li><div class="fn"/><a href="qpainter.html#setClipRect-2">setClipRect</a> ( int, int, int, int, Qt::ClipOperation )</li>
<li><div class="fn"/><a href="qpainter.html#setClipRect-3">setClipRect</a> ( const QRect &amp;, Qt::ClipOperation )</li>
<li><div class="fn"/><a href="qpainter.html#setClipRegion">setClipRegion</a> ( const QRegion &amp;, Qt::ClipOperation )</li>
<li><div class="fn"/><a href="qpainter.html#setClipping">setClipping</a> ( bool )</li>
<li><div class="fn"/><a href="qpainter.html#setCompositionMode">setCompositionMode</a> ( CompositionMode )</li>
<li><div class="fn"/><a href="qpainter.html#setFont">setFont</a> ( const QFont &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setLayoutDirection">setLayoutDirection</a> ( Qt::LayoutDirection )</li>
<li><div class="fn"/><a href="qpainter.html#setOpacity">setOpacity</a> ( qreal )</li>
<li><div class="fn"/><a href="qpainter.html#setPen">setPen</a> ( const QPen &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setPen-2">setPen</a> ( const QColor &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setPen-3">setPen</a> ( Qt::PenStyle )</li>
<li><div class="fn"/><a href="qpainter.html#setRedirected">setRedirected</a> ( const QPaintDevice *, QPaintDevice *, const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setRenderHint">setRenderHint</a> ( RenderHint, bool )</li>
<li><div class="fn"/><a href="qpainter.html#setRenderHints">setRenderHints</a> ( RenderHints, bool )</li>
<li><div class="fn"/><a href="qpainter.html#setTransform">setTransform</a> ( const QTransform &amp;, bool )</li>
<li><div class="fn"/><a href="qpainter.html#setViewTransformEnabled">setViewTransformEnabled</a> ( bool )</li>
<li><div class="fn"/><a href="qpainter.html#setViewport">setViewport</a> ( const QRect &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setViewport-2">setViewport</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#setWindow">setWindow</a> ( const QRect &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#setWindow-2">setWindow</a> ( int, int, int, int )</li>
<li><div class="fn"/><a href="qpainter.html#setWorldMatrix">setWorldMatrix</a> ( const QMatrix &amp;, bool )</li>
<li><div class="fn"/><a href="qpainter.html#setWorldMatrixEnabled">setWorldMatrixEnabled</a> ( bool )</li>
<li><div class="fn"/><a href="qpainter.html#setWorldTransform">setWorldTransform</a> ( const QTransform &amp;, bool )</li>
<li><div class="fn"/><a href="qpainter.html#shear">shear</a> ( qreal, qreal )</li>
<li><div class="fn"/><a href="qpainter.html#strokePath">strokePath</a> ( const QPainterPath &amp;, const QPen &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#testRenderHint">testRenderHint</a> ( RenderHint ) const : bool</li>
<li><div class="fn"/><a href="qpainter.html#transform">transform</a> () const : const QTransform &amp;</li>
<li><div class="fn"/><a href="qpainter.html#translate">translate</a> ( const QPointF &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#translate-2">translate</a> ( const QPoint &amp; )</li>
<li><div class="fn"/><a href="qpainter.html#translate-3">translate</a> ( qreal, qreal )</li>
<li><div class="fn"/><a href="qpainter.html#viewTransformEnabled">viewTransformEnabled</a> () const : bool</li>
<li><div class="fn"/><a href="qpainter.html#viewport">viewport</a> () const : QRect</li>
<li><div class="fn"/><a href="qpainter.html#window">window</a> () const : QRect</li>
<li><div class="fn"/><a href="qpainter.html#worldMatrix">worldMatrix</a> () const : const QMatrix &amp;</li>
<li><div class="fn"/><a href="qpainter.html#worldMatrixEnabled">worldMatrixEnabled</a> () const : bool</li>
<li><div class="fn"/><a href="qpainter.html#worldTransform">worldTransform</a> () const : const QTransform &amp;</li>
</ul>
</td></tr>
</table></p>
<p /><address><hr /><div align="center">
<table width="100%" cellspacing="0" border="0"><tr class="address">
<td width="30%">Copyright &copy; 2008 <a href="trolltech.html">Trolltech</a></td>
<td width="40%" align="center"><a href="trademarks.html">Trademarks</a></td>
<td width="30%" align="right"><div align="right">Qt 4.3.5</div></td>
</tr></table></div></address></body>
</html>
